Trading Card Game

Divine relics have resurfaced. Summon mythical beasts, equip legendary artifacts, and conquer your opponent's battlefield.

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Relics of a war the world forgot

Long before mankind, divine beings rebelled against their Creator and waged war across creation.

They forged legendary weapons, commanded mythical beasts, and wore armor imbued with immense power. Their conflict shattered kingdoms, scarred worlds, and left behind relics of unimaginable strength.

Then, without warning, the divine beings vanished.

For ages, their weapons lay buried, their beasts slept, and their armor faded into myth.

Now those relics have resurfaced.

Summon beasts. Equip legendary artifacts. Command the remnants of a forgotten age and battle for supremacy.

A hooded warrior raises a glowing golden sword against a stormy sea

Four paths to dominion

Four physical starter decks, sixty cards each. Join the waitlist to buy one when they're ready to order.

Build your war machine

Summon beasts, equip armor and weapons, and fuel them with elements. Then clear your opponent's battlefield before they clear yours. These are the rules online and at the table.

Summon & Equip

Play beasts and gear into their battlefield slots. Pay each card's cost with element cards from your hand.

Power with Fuel

Attach element cards as fuel to power attacks and abilities.

Attack in Order

Break through armor first, then weapons and beasts.

Two rows. Every slot matters.

Your battlefield

Helm Torso Gauntlets
Weapons Beast

Armor Row

Your front line: helm, torso, and gauntlets.

Helm Helm
Torso Armor Torso Armor
Gauntlets Gauntlets

Weapon & Beast Row

Behind your armor: weapons, shields, and one beast.

One-Handed Weapon One-Handed Weapon
Two-Handed Weapon Two-Handed Weapon
Shield Shield
Beast Beast
A colossal behemoth roars amid a burning ruined city

Eight forces of creation

Element cards fuel your army, pay summon costs, and define vulnerabilities on the battlefield.

  • Fire element Fire
  • Water element Water
  • Earth element Earth
  • Wind element Wind
  • Lightning element Lightning
  • Nature element Nature
  • Light element Light
  • Void element Void
Universal element
Universal

Counts as any element.

Relics, beasts, and armor

A look at a few of the cards. Each printed starter deck packs sixty.

On the printed cards, some rare copies carry a unique QR code. Scan it to claim that copy as yours.

Fragarach, Weapon card
Weapon · Wind Fragarach
Behemoth, Beast card
Beast · Earth · Nature Behemoth
Cerberus, Beast card
Beast · Void Cerberus
Claíomh Solais, Weapon card
Weapon · Light Claíomh Solais
Flaming Sword, Weapon card
Weapon · Fire Flaming Sword
Green Dragon Crescent Blade, Weapon card
Weapon · Water Green Dragon Crescent Blade
Girdle of Hippolyta, Armor card
Armor · Earth · Nature Girdle of Hippolyta
Fjaðrhamr, Armor card
Armor · Wind Fjaðrhamr
Bajiaoshan, Weapon card
Weapon · Wind Bajiaoshan
Winged Petasos, Armor card
Armor · Wind Winged Petasos
Thunderbird, Beast card
Beast · Lightning · Wind Thunderbird
Thunderbolt of Zeus, Weapon card
Weapon · Lightning Thunderbolt of Zeus
Sharur, Weapon card
Weapon · Earth · Fire Sharur

Learn the full rules

The same rules cover online play and the table. Grab the starter rulebook, or the two-page quick reference.

Karkinos rises from the sea to crush a coastal city

Order the printed decks

This list is for the physical cards. Leave your email and we'll write when the four starter decks are ready to order.

You can play these decks online right now. Start a game.